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THE WORK / ROOMIES

Same home. Less chaos.

Bills, chores and all the little things. One shared space to make living together feel a little lighter.

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Roomies project presentation
RoomiesShared living · Mobile app

Project overview.

Roomies brings shared expenses, chores, groceries and household plans into one mobile space. Designed for housemates in India, the concept includes a local interactive prototype with 36 screens.

THE PEOPLE

Housemates coordinating shared spending, changing schedules and the everyday work of keeping a home running.

THE SCOPE

UX strategy, mobile interface design, shared-home journeys, visual identity and a local interactive prototype.

THE STATUS

Design concept.
UX/UI and interaction design.

The problem.

Shared living creates coordination work that can disappear between group chats, private lists and informal reminders. Housemates need to understand what they owe, who owns a task, which groceries are being picked up and what has changed. Different schedules and split preferences make that shared context especially important.

The solution.

Bring expenses, chores, groceries and household plans into one mobile space. Pair each shared action with a responsible person and a visible state. Allow bill details and shares to be reviewed before saving, make chore ownership explicit, connect grocery claims with shopping lists and keep changes in a shared activity history. Payments remain external to the prototype.

A few priorities.
A clearer direction.

Three priorities that guide the experience.

01

Make shared costs visible.

Keep bill details and flexible shares understandable before saving.

02

Show who owns it.

Make task ownership and changes visible to the whole household.

03

Keep everyone in the loop.

Connect grocery claims, shared plans and activity history.

A place for everything.
A clearer way through.

The main areas of the experience, organised around the tasks people need to complete.

01

Home

Overview, activity and quick actions.

02

Money

Expenses, splits, receipts, bills and balances.

03

Chores

Assignments, rotation and time away.

04

Groceries

Shared lists, claims and shopping runs.

05

House

People, plans, repairs, polls, essentials and move-out review.

The experience,
in context.

Explore the project views. Select any image for a larger view without leaving this page.

Welcome — a better way to share a home
Home and expenses — a clear view of who owes what
Balances, settling up and a shared record
Chores, groceries and the household noticeboard
Your profile and household essentials
The structure — one place for shared living

Character in the details.
Clarity throughout.

Plus Jakarta Sans, rounded line icons, pill controls and calm surfaces establish the product’s visual language.

Primary blue#3D5AFE

Mint#C8E9DF

Peach#FFDAC7

Lavender#DCE3FF

Warm paper#F7F6F2

Designed with intent.
Open to learning.

The study includes four hypotheses and two illustrative proto-personas, not interviewed participants. Interviews, a household diary and task-based usability sessions are proposed to test fairness, ownership, grocery duplication and shared context.

  • Record an expense with shares that add up.
  • Assign or reassign a household chore.
  • Claim groceries before a shopping run.
  • Record an external payment and understand the balance.

A local design prototype. Payments happen outside Roomies. The settlement screen is an empty state; no measured reduction in reminders or household conflict is claimed.

[ NEXT PERSPECTIVE ]

NOX

See the bigger picture.

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